• Powerful: not just to understand, but to build intelligent entities.
• New: work started in mid-1940s and the name was coined in 1956 by John McCarthy.
• Broad: a wide range of subfields, such as game search, expert systems, learning, information extraction and retrieval, perception and robotics, neural networks, fuzzy logic and genetic computing.
• We tend to consider this field a “brain-teasing” field. You are used to different paradigms, and this course will help you switch between them